Duration: 1h 54m | Video: h264, 1280x720 | Audio: AAC, 44kHz, 2 Ch | 1 GB
Genre: eLearning | Language: English | Project Files
Stereoscopic compositing has become a normal aspect of many feature film and visual effects studios. This course will teach you off-the-shelf methods, as well as more customized tools to achieve quality stereo imagery. Software required: NUKE 10.
In today’s current versions of compositing software, you’ll find a decent set of stereo-based toolsets that allow the compositor to perform both 2D and 3D-based compositing roles. Understanding how to not only utilize the tools out-of-the-box, but also to create simple stereo-based toolsets within Nuke will allow the compositor to fully immerse themselves in what stereo truly means for stereo-based compositing. In this course, Nuke Stereoscopic Compositing and Conversion, you’ll learn how to create and remove stereoscopic imagery within a shot. First, you’ll dive into the ins and outs of Stereoscopic 3D, its workflow, how it relates to human vision, and additionally key stereo-related phrases. Next, you’ll learn how to build a simple stereo convergence tool, along with a more complex stereo conversion tool. Finally, you’ll explore testing how to make changes to pre-existing stereoscopic imagery utilizing two different methods. By the end of this course, you’ll have the necessary knowledge to survive within a stereo-based compositing pipeline. Software required: NUKE 10.
About the author
Sean has worked as a Senior Digital Compositor for feature film visual effects studios such as Sony Pictures Imageworks, Walt Disney Animation Studios, Technicolor, Rhythm & Hues, and many others.
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